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hendrikleehk

UNO friend field exercise skills

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UNO friend field exercise skills

I believe many of my friends played UNO, UNO expensive as a "friendship destroyer", because a Draw two or Draw four can make the next friend burst thick.
The original gameplay, the wiki has written I do not repeat, in short, one by one out of a Draw two Draw four home hard food, the game is very slow and not exciting, the player is basically a lot of players There is absolutely no chance of victory.
Later, a lot more play, so that UNO's game speed and balance can be improved, hand and more people have the opportunity to 嬴.
The same gameplay (cards that can pass the same word at a time) has the advantage of being more popular as a multi-card player has the chance to win the game. Draw is actually an extra play, many of my friends think that the cumulative Draw is the original gameplay, so today's friends field in order to improve the sense of excitement, so 黙 admitted to the cumulative draw.
I am not going to mention the win-win tricks of UNO for the time being because this is a friend's field. Occasionally, it is not altogether to lose a few games. (Unless money is mentioned and gambling is unhealthy behavior, friends should not be more concerned with this.)
This set teach you the skills enough to make you a 50% increase in friend's winning percentage, provided that your friends do not know this method.
First of all, there is no referee for the UNO friend field, so no friend knows what brand of hand you are in. In addition all players are trying to win to win the attitude to play, so they will see a friend called "UNO" will set fire to him.
So the trick 1 is to try not to call "UNO" mode under the last card. Players can try the same card as the last card, then you win. Of course, the benefit of avoiding other friends set fire you, killing a surprise.
If you have ever wondered if a player has to take a hand from the stack if he can play without a license, in practice he is really "unlicensed"? So skill 2 is "play without a license." Playing the "No-Fly" is 35% of the winning percentage of the 50% win, so Playing No Flags really blows up 90% of your friends (be careful not to find XD).
One of the benefits of "playing unlicensed" is that you can save some cards such as Draw two Draw four, which will prevent you from triumphing (though you all have friends who will help you with less fire) Places where you can win with a few draw two or Draw four cards for the last shot. Draw based on the cumulative draw, you leave a few hands in the case of Draw two Draw four can self-defense, then both serve both. (There may be some play is not allowed the last card for the function card, this we should pay attention)
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